tag:blogger.com,1999:blog-785143353254421312.post7309476384427382218..comments2023-10-24T09:20:41.145-05:00Comments on ASTRA CHAOS WOLF: 40K Tactica: The Bloodletter - The Best Khorne Daemonkin Troop Choice?Unknownnoreply@blogger.comBlogger15125tag:blogger.com,1999:blog-785143353254421312.post-52319020248029146792015-05-13T11:30:54.820-05:002015-05-13T11:30:54.820-05:00Hey Warboss, in which book is that legacy rule? It...Hey Warboss, in which book is that legacy rule? It sounds very intriguing.Anonymoushttps://www.blogger.com/profile/06848352666985993883noreply@blogger.comtag:blogger.com,1999:blog-785143353254421312.post-41843071109746912892015-05-12T12:40:14.101-05:002015-05-12T12:40:14.101-05:00Speaking of Legacies, there's one thaat lets I...Speaking of Legacies, there's one thaat lets Icon of Wrath units get FNP; add that to a 2nd raider full of zerks and you have daemons and zerks both getting amazing benefits40K + T&Ahttps://www.blogger.com/profile/09058918571922538449noreply@blogger.comtag:blogger.com,1999:blog-785143353254421312.post-11148066364502816022015-04-23T21:23:07.854-05:002015-04-23T21:23:07.854-05:00I'm really leaning towards running the Blood H...I'm really leaning towards running the Blood Host detachment rather than a normal CAD. With the extra tithe point each turn and also the extra reward from the Boon of Khorne granted by the Slaughtercult it should allow me to keep FNP and +1 attack up for most of the game once the killing begins. <br /><br />This does mean that I'll be giving up obj-sec on the troops, but I don't see my army being troop based anyhow. I will be focusing on Flesh Hounds, Bikers, and Maulerfiends to rush the enemy while the rest of the army cleans up after them and grabs objectives. Anonymoushttps://www.blogger.com/profile/18144389521209916515noreply@blogger.comtag:blogger.com,1999:blog-785143353254421312.post-72781165098268671492015-04-23T14:18:32.285-05:002015-04-23T14:18:32.285-05:00Barghest Fiends from pupetwars make the best Flesh...Barghest Fiends from pupetwars make the best Flesh Hounds!<br /><br />http://puppetswar.eu/product.php?id_product=259Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-785143353254421312.post-65422366135738935362015-04-23T13:58:11.221-05:002015-04-23T13:58:11.221-05:00Ah, this reminds me of the days right after 6th hi...Ah, this reminds me of the days right after 6th hit and we couldn't charge after disembarking anymore. I ran my CSM army with a wall of Rhinos, a wall nearly across half the table with the chaos marines running behind them. Heh, made for some goofy games.Anonymoushttps://www.blogger.com/profile/06848352666985993883noreply@blogger.comtag:blogger.com,1999:blog-785143353254421312.post-30015133809703584822015-04-23T11:26:07.026-05:002015-04-23T11:26:07.026-05:00I also do this. Great minds think alike :)
The ot...I also do this. Great minds think alike :)<br /><br />The other reason I do it is for the 35pt objective secured unit. Zoom it off to snag an objective if needed or cover Zerkers. It's dual purpose!Thorhttps://www.blogger.com/profile/04437070475561268098noreply@blogger.comtag:blogger.com,1999:blog-785143353254421312.post-29187681005251434792015-04-22T20:16:40.099-05:002015-04-22T20:16:40.099-05:00One tactic I have used in the past and will be usi...One tactic I have used in the past and will be using again with KDK is to run the Berzerkers behind their rhinos, giving them mobile cover. If your opponent destroys the rhino thats ok, because it will give you a tithe point ala BftBG special rule. Used in conjunction with the fast moving Flesh Hounds, the Berzerker should be a clean up unit for anything that the dogs don't wipe out themselves. Anonymoushttps://www.blogger.com/profile/18144389521209916515noreply@blogger.comtag:blogger.com,1999:blog-785143353254421312.post-27031297643963372372015-04-22T07:45:15.746-05:002015-04-22T07:45:15.746-05:00I'm one of those few who likes Chaos Marines. ...I'm one of those few who likes Chaos Marines. They're looked down upon but I find them to be a work horse. Bolters are still a great weapon. Getting dual special weapons is damn nice. No Fearless sucks but they have reasonable leadership anyway. With the mark they aren't slouches either. Certainly not a true close combat unit but capable if needed. I usually run two units of these guys and it works out well for me.<br /><br />I also prefer CSM over Bloodletters. Rhinos keeps you safe, for a time, and is a 35pt objective secured unit. The Rhino gives you constant mobility where Deep Strike is a one-time deal. It's also a great unit for parking on an objective where with Bloodletters you need to be moving at the enemy, not hanging around camping. I have plenty of other units to throw at the enemy while my CMS maneuver around where needed. <br /><br />I still use Bloodletters but not as my core troop choice. Taken in mass, and with plenty of other threats, Bloodletters will do well, no arguing. I just like the diversity that CSM bring and think they get crapped on too much.Thorhttps://www.blogger.com/profile/04437070475561268098noreply@blogger.comtag:blogger.com,1999:blog-785143353254421312.post-45514932335480181692015-04-21T12:57:04.799-05:002015-04-21T12:57:04.799-05:00The biggest advantage I see for letters is icons a...The biggest advantage I see for letters is icons and instruments, so you have effective reserves manipulation.Chrishttps://www.blogger.com/profile/16491499177175917220noreply@blogger.comtag:blogger.com,1999:blog-785143353254421312.post-15670785411210646092015-04-21T11:14:33.713-05:002015-04-21T11:14:33.713-05:00You're welcome!
Yeah, like accessing the Drea...You're welcome!<br /><br />Yeah, like accessing the Dreadclaw, currently only "Chaos Space Marine Armies" can take Legacies. I'm hoping Forgeworld clears this up to allow Daemonkin Armies (which I suspect they'll call the Tzeentch, Nurgle, and Slaanesh variants "Daemonkin" as well) to access unique vehicles and Legacies also. For now though you have to take an Allied Detachment of Chaos Space Marines to do so. <br /><br />Fortunately, an allied Troop unit of Cultists (with ObSec) is only 50 points and a stock Sorceror with Malefic is only 60 base so it doesn't set you back too much. <br /><br />It's too bad you can't take LoR on units with Daemon, or Possession though. So no Maulerfiends, Forgefiends, Defilers or Heldrakes. It has to be a mundane tank (Pred, Vindi, Raider, Sicaran, etc.) or walker (Helbrute, Contemptor). Trentat Hawathttps://www.blogger.com/profile/08656526969408465586noreply@blogger.comtag:blogger.com,1999:blog-785143353254421312.post-38881590818180630532015-04-21T09:05:54.635-05:002015-04-21T09:05:54.635-05:00Thank you for reminding me that the Khorne codex h...Thank you for reminding me that the Khorne codex has to ally to get a Dreathclaw, I had forgotten about that. Allies only dilute the ability to gain Blood Tithe so I don't like adding them.<br /><br />The Legacy of Ruin tidbit is intriguing, I may have to playtest this out with my Maulerfiends. Do you have to run CSM allies to get that LoR special rule?Anonymoushttps://www.blogger.com/profile/06848352666985993883noreply@blogger.comtag:blogger.com,1999:blog-785143353254421312.post-49094192370519576542015-04-21T06:03:43.394-05:002015-04-21T06:03:43.394-05:00Could you use plastic hounds from a different game...Could you use plastic hounds from a different game system? I can't remember offhand, but I know some people used wargs ? I can't quite remember.<br /><br />Mmm...relic predator. I just got a sicaran myself, after waiting years to get one (got it at adepticon). Boy is it a beauty. I was going to do a first templars/fists army for 30k/40k, but now I got a itch for khorne. :)greggleshttps://www.blogger.com/profile/15528518337222880432noreply@blogger.comtag:blogger.com,1999:blog-785143353254421312.post-31429534121163282742015-04-20T19:36:25.437-05:002015-04-20T19:36:25.437-05:00Thanks Greg! It doesn't have to be a Predator,...Thanks Greg! It doesn't have to be a Predator, but I found it's the most cost effective chassis to put it on. Tried it on a Land Raider, but they're just too many points and a Pred. draws about the same level of firepower. A Sicaran would probably be better, but I can't afford one right now...not after buying 40 Flesh Hounds! LOL <br /><br />I settled on an Infernal Relic Predator with Plasma Destructor and it's been pretty instrumental in dealing with Mega-armour Nobz, Wolf Guard and other 2+ sv units that ranged Soul Grinder fire has issues with. <br /><br />Totally agree on the Bloodcrushers my friend. Not after experiencing their previous 3+ save incarnation. I know BlackBlowFly swears by 'em, but meh, I just think Hounds are a better deal. I just wish they were plastic! Trentat Hawathttps://www.blogger.com/profile/08656526969408465586noreply@blogger.comtag:blogger.com,1999:blog-785143353254421312.post-20476576872390559832015-04-20T17:03:02.500-05:002015-04-20T17:03:02.500-05:00Ooooh never knew about the predator! Nice find!
I...Ooooh never knew about the predator! Nice find!<br /><br />I just love bloodletters. I wish they were T4 and the crushers T5. Then all would be well :)greggleshttps://www.blogger.com/profile/15528518337222880432noreply@blogger.comtag:blogger.com,1999:blog-785143353254421312.post-50317852524696066362015-04-20T16:52:01.717-05:002015-04-20T16:52:01.717-05:00I've come to pretty much the same conclusion w...I've come to pretty much the same conclusion with my Daemonkin force. The Dreadclaw option initially looked good, until I noticed I'd spent roughly 1/3 of my entire points on the allied detachment to access them for very little killing power. Also, sitting aboard an AV12 vehicle for one turn prior to assaulting is an invitation to getting blasted. Sure they could jink, but most well built armies have an Ignores Cover alternative to get around that (Serpentspam a whole army worth of it in fact). <br /><br />Bloodletter squads on the other hand are a fraction of the cost and allow for just spending points on more units. Even if they get killed you're still netting tithe points. <br /><br />I think the trick is dangling a greater threat in the opponents face to draw fire and buy time for the Bloodletters to charge the turn after materializing. Flesh Hounds fill that role beautifully in Chaos Daemon lists and they do so even better in the Daemonkin list. Add to that three or four Soul Grinders backed up by an allied Predator with the 1st War of Armaggedon Legacy of Ruin (from IA13) throwing out a +1 inv. save to Khorne Daemons within 6" (who'd have guessed THAT would've ever become useful?) and you have a threat that CANNOT be ignored and can both take and mete out some punishment. Trentat Hawathttps://www.blogger.com/profile/08656526969408465586noreply@blogger.com