LATEST SPACE WOLF CODEX LEAKS
& HARALD DEATHWOLF, MY CUP OF TEA!
Straight from the Inter-webs comes some interesting Codex leaks. Check them out!
Note: This is translated from Spanish or German so a few strange translations are seen.
Source: Faeit 212 SW Codex Leaks
via an anonymous source who has seen the codex.
Let's start with Björn,, 5+ invul. +1 to steal ini at the start of game. can exchange his assault cannon for the others at no point cost, +5 for laser iirc. Got 4 attacks at WS 6, but is ini 3. Björn is AV13 yes. His warlord sage grants 12" bubble reroll morale and pinning.
Another warlord trait grants outflank + cover improvement skill. I think it was stealth.
The finecast Wolf Herald is over the top imo.WS 6, 4 HP, stormshield, frostaxe. Immune to all flameweapons and pyro psychic discipline. Warlord SAGE: All beasts and cavalry are stubborn, and 12" of him get furious charge. I don't think you take any extra options for him though
Canis, just got his 2 claws, no invul, nothing.
Njal lost his storm. Can reroll one failed psy test per turn, and can reroll another if it is from the tempestas. Arja Ironfist is no longer a unit uprade. He is an IC now ! Eteranl warrior, can still through his hammer at Str 10, 6".
The Axe/shield dreadnought for the venerable upgrade, additional pts for axe/blizzard shield, which grants 3+ invul for his front armour.
Grey HuntersSeargent can be upgraded to wolf guardCan then be upgraded to terminator armour (These seargent upgrades are present for Blood Claws and long fangs too)+2points for ccw per model.Can take rhino, razor, drop and Stormwolf as dedicated transport.
Blood claws, same as before without that strange charge or shoot rule.Can have wolf guard sergeant in terminator, same as Grey Hunters. Sky Claws Can have Wolf guard leader upgrades, but not terminator armour.
Wolf guard terminators start with power weapon. can upgrade to equip them with shields and hammers
There was also a strange item in the back section called healing herbs or something along the lines, it grants a 6+ feel no pain, but I couldn't find a unit with it or the option of taking it in the hurry.
Frostcannons can only be taken by dreads
Long Fang starts with ancient and 1 Long Fang.Maximum of 6. Can not take the new flyer as dedicated.Flakk missile upgrade.
New Psy discpline Tempestas
Primaris is like a Necron Telsa Weapon, for each 6 to hit you get 2 more hits.
I can not remember all of them. One grants shrouding. The other is like in the former codex with the 2 shootings profiles.Another one is Str 3, Assault 2d6.
And Jaws, focused witchfire 18", warpcharges 2. MC auto pass ini test.
Relics:Helmet, reroll hits, and grants ignore coverArmour of Russ, 2 armour, 4+ invul, -5 ini for enemy in challenge with this model.Wolf gem ?s, furious charge and RampageAxe of Black death, +2str, ap 2, inwieldy, mastercrafted, if you are outnumbered, it grants +3 attacks.A Bolter/stormbolter with hellfrost,
Harald Deathwolf is Coming, Wolf Brothers! Hail, Deathwolf!
Yeah, can you tell I am excited to see the rules on Harald? The leaked info calls him Wolf Herald but I'm betting that's Harald Deathwolf - and boy, oh boy, I am digging him. Mind you these rules are just rumors but so far most of the leaked rules I've been reading have been dead on or very close.
Why Harald Deathwolf?
First off, I like to play assault armies. I played my 5th and 6th edition Wolves that way and also my current Chaos army. IMHO, what I am seeing from all the new Wolf models and leaked rules is that GW seems to be swinging the meta pendulum from a shooting meta and back towards assault to hopefully balance things out a little. Thank you Allfather!
Now lets take a look at Harald's rumored rules:
WS 6, 4 HP (?)
Immune to all flameweapons and pyro psychic discipline.
Warlord Trait (?): All beasts and cavalry are stubborn, and 12" of him get furious charge.
I don't think you take any extra options for him though.
So what is not to like if you enjoy assault themed armies? So let's break down what we got.
WS 6 - Wolf Lord standard.
HP 4 - I am not sure what this is? Wounds maybe? Lost in translation. If it is Wounds then that's awesome.
Stormshield - Oh, Allfather, yes. A Wolf Lord should never leave home without one.
Frostaxe - He's hitting with strength 7 with this puppy. +1 str from Thunderwolf, +1 str from axe, +1 str from Frost. And he hits with str 8 on the charge if his Warlord Trait applies to him? Not 100 percent sure?
Immune to Fire - OK, weird. Situational. But a nice little 'extra'.
Warlord Trait ? - I think this is a Warlord trait? It's either that or an ability. This is where he shines, IMHO. Beasts (fenrisian wolves) and Cavalry (thunderwolves) are Stubborn and get Furious Charge. This makes him the center of a wolf and thunderwolf army that is rock solid and hits like a Mac truck.
Putting it all together.
Harald isn't perfect. He lacks 2+ and Eternal Warrior. But I believe his attributes outweigh these shortcomings. Harald is fast, hard hitting, 3++ and my favorite - he is a force multiplier for your cavalry.
So is Harald Deathwolf leading your army?
I think I have found my new Space Wolf army's HQ. Harald Deathwolf will be leading my charging thunderwolf cavalry units while my venerable dreads with blizzard shields drop on the enemy from above. Logan Klaus will be leading the army with his new pimped out gold-plated grav sled of awesome.
Still not decided on a Stormwolf or Stormfang for support - leaning towards the Stormfang with a squad of 5-6 wolf guard inside with combi-plasma.
To me it looks like Grey Hunters have not improved and have taken a small step backwards. For my 2 troops I will probably go minimal in razorbacks or drop pods. I will save points this way to use on faster and better assault units.
Well that is just a first attempt at putting together a new SW army in my head. I'm sure things will change once I get the codex this Saturday. Can. Not. Wait.
Keep up the good fight, Wolf Brothers. Fenris is rising again!