I don't like to be negative - but this development does warrant at least a little bit of that if you enjoy the idea of army balance.
Cue the silly cheese memes.
Dear Games Workshop, I am so very disappointed. I am so shocked that I can not even comprehend what you have done. You had the perfect opportunity to finally bring into line the most balanced playing field for 40K in like forever - and you blew it. Blew it big time.
How the sky fell.
GW fixed the Wave Serpent problem but then proceeded to give us to three more unbalanced problems: the Wraithknight and the Jetbikes and the D-weapons. One step forward and three steps backwards puts us into even more precarious territory than with the last Eldar codex. I'm baffled, even a little bewildered, at this lack of army balance after such a concerted effort to do so was commended by the community.
I'm starting to wonder if the crazy release schedule for GW is starting to effect quality control? GW was doing a good job at codex balance (for the most part) for a couple of years then they just drop the ball all of a sudden and it was such a humongous drop - I'm left scratching my head in befuddlement.
We should not blame the player.
Suck it up loser. Turn those lemons into some delicious lemonade.
Honestly, the good tournament players will adjust and find the best solution to dealing with the new Eldar meta, if not joining their ranks outright. Then there are those middling tournament players like me and hundreds of others whom look at this new development and shake their heads - the high hopes of seeing a balanced tournament playing field (among armies) is busted.
The end result is this: it appears the majority of my tournament days are over if this is what GW calls 'balanced', especially after mishandling such a golden opportunity to balance things out. My tournament schedule was already reduced but now it will consist of two, maybe three, tournaments a year that are fun and not so competitive in nature. Not that it matters much I won't be missed and I won't miss the drudgery of grinding out three competitive games in a single day. Actually this is quite liberating for me and it feels good to not have to make anymore excuses to friends for not wanting to be cooped up inside of a competitive environment on a weekend.
Game Room. My fresh lemonade.
On a personal level, one of the positive side effects of this codex fiasco is that it fuels my fires to get my game room up and running so I can jump right into some beer and pretzel games as quickly as possible. I also have designs on creating 2-3 video batreps a month and organizing some narrative campaigns with friends. Fun times ahead, indeed. No tournaments are needed and no worries about balance within the confines of a friendly game environment. If you are an Eldar fan and want to challenge me in a casual game I say bring it on! Let's have some fun.
Morale of the story.
If you were as dumbstruck as I was at this codex then take the time to absorb it all in, process it, settle down and then with a clear head decide how this will effect you going forward. Whatever you decide to do I implore you to make the best of it and not to blame those true Eldar players out there in the community. Humor helps, sarcasm doesn't.
What about you?
If this codex is really as crazy as it sounds do you think it will change any of your playing habits?